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Unreal Engine 5 RPG Development with C++ and Blueprint Second Edition: Volume I: BASICS, COMBAT, AND VFX
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COP 173582
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Explore how a commercial Action RPG can be made using UE5 in C++ and Blueprint, while discussing the theory behind the RPG design.
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What Stands Out
Product Details
| Publisher | Independently Published |
| Publication date | May 9, 2024 |
| Language | English |
| Print length | 627 pages |
| ISBN-10 | 1999212703 |
| ISBN-13 | 978-1999212704 |
| Item Weight | 2.9 pounds (1.32 kg) |
| Dimensions | 7.5 x 1.42 x 9.25 inches (19.1 x 3.6 x 23.5 cm) |
Who Should Buy?
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Aspiring Game Developers
Ideal for beginners aiming to learn RPG development using Unreal Engine along with C++ and Blueprint programming.
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Intermediate Programmers
Suitable for those with basic programming knowledge who wish to enhance their skills in game development.
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Visual Effects Artists
Excellent resource for artists looking to integrate VFX into their RPG projects with Unreal Engine.
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Absolute Beginners
Not suitable for complete novices without prior programming or game development experience, as concepts can be complex.
Product Description
Unreal Engine 5 RPG Development with C++ and Blueprint Second Edition: Volume I: BASICS, COMBAT, AND VFX
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Pros
- Clear instructions for beginners
- Comprehensive coverage of basics
- Engaging combat mechanics
- Helpful VFX tutorials
- Active community for support
Cons
- Some sections may feel rushed.
Product Price History
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COP 173582
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Features & Benefits
- Learn to develop Action RPGs using Unreal Engine 5 with C++ and Blueprint.
- Understand modern C++ essentials such as OOP, pointers, and multithreading.
- Study combat systems, visual effects, and user interface design.
- Improved readability with a new Light Grey theme for diagrams.
- Textbook suitable for college courses in game programming.
- Future editions will expand into inventory systems, AI, and quests.
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